Now he's returning to his roots, there'll be a lot of pressure to live up to the expectations of nostalgic fans. The designer has worked on an impressive roster of games that have become much-loved classics. What's especially exciting about this game, however, is Spector's place in the industry. It’s exciting to see how the genre can be taken in new directions under the development of more powerful game engines and the spread of 4K resolutions. The open-ended, player-led gameplay of the original Thief, Deus Ex, and System Shock games was somewhat curtailed by the hardware limitations at the time of their release. The late-2000s saw a resurgence of the genre with the release of BioShock, while 2011’s Deus Ex: Human Revolution, 2012’s Dishonored, and 2021’s Deathloop have kept the immersive sim torch burning.Īdd to that the upcoming release of System Shock 3 and Spector’s new title, and the heyday of the immersive sim might be just around the corner. While immersive sims have never reached the same heights of commercial success as other genres, they’ve been a mainstay of gaming and their influence reaches far - cropping up in strange places like The Legend of Zelda: Breath of the Wild. Analysis: immersive sims are here to stay
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